| Package | com.adobe.livecycle.assetmanager.client.model | 
| Classe | public class AssetAction | 
| Héritage | AssetAction  Object | 
| Implémente | IEventDispatcher | 
| Version du langage: | ActionScript 3.0 | 
| Version du produit: | Bloc de création Asset Manager 9.5 | 
| Versions du moteur d’exécution: | AIR 1.0, Flash Player 9, Flash Player 10 | 
| Propriété | Défini par | ||
|---|---|---|---|
|  | constructor : Object 
	 Référence à l’objet de classe ou à la fonction constructeur d’une occurrence donnée d’un objet. | Object | |
| defaultEnabled : Boolean 
		 Specifies whether the icon is enabled by default. | AssetAction | ||
| disabledIcon : String 
		 Specifies the URL of the action icon when it is in a disabled state. | AssetAction | ||
| enabled : Boolean 
		 Specifies whether the action is enabled. | AssetAction | ||
| enabledIcon : String 
		 Specifies the URL of the action's icon. | AssetAction | ||
| label : String 
		 Specifies the label for the action. | AssetAction | ||
| name : String 
		 Specifies the name of the action. | AssetAction | ||
| toolTip : String 
		 Specifies the tooltip for the action. | AssetAction | ||
| Méthode | Défini par | ||
|---|---|---|---|
| addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):void 
 
	Registers an event listener object with an EventDispatcher object so that the listener
	receives notification of an event. | AssetAction | ||
| 
 
	Dispatches an event into the event flow. | AssetAction | ||
| 
 
	Checks whether the EventDispatcher object has any listeners registered for a specific type 
	of event. | AssetAction | ||
|  | 
	 Indique si la propriété spécifiée d’un objet est définie. | Object | |
|  | 
	 Indique si une occurrence de la classe Object figure dans la chaîne de prototype de l’objet spécifié en tant que paramètre. | Object | |
|  | 
	 Indique si la propriété spécifiée existe et est énumérable. | Object | |
| 
 
	Removes a listener from the EventDispatcher object. | AssetAction | ||
|  | 
     Définit la disponibilité d’une propriété dynamique pour les opérations en boucle. | Object | |
|  | 
	 Renvoie la représentation de chaîne de cet objet, formatée selon les paramètres régionaux en vigueur. | Object | |
|  | 
	 Renvoie la représentation sous forme de chaîne de l’objet spécifié. | Object | |
|  | 
	 Renvoie la valeur primitive de l’objet spécifié. | Object | |
| 
 
	Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. | AssetAction | ||
| defaultEnabled | propriété | 
defaultEnabled:Boolean| Version du langage: | ActionScript 3.0 | 
| Version du produit: | Bloc de création Asset Manager 9.5 | 
| Versions du moteur d’exécution: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Specifies whether the icon is enabled by default. For example, the create icon can be enabled by default.
Implémentation
    public function get defaultEnabled():Boolean    public function set defaultEnabled(value:Boolean):void| disabledIcon | propriété | 
disabledIcon:String| Version du langage: | ActionScript 3.0 | 
| Version du produit: | Bloc de création Asset Manager 9.5 | 
| Versions du moteur d’exécution: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Specifies the URL of the action icon when it is in a disabled state.
Implémentation
    public function get disabledIcon():String    public function set disabledIcon(value:String):void| enabled | propriété | 
enabled:Boolean| Version du langage: | ActionScript 3.0 | 
| Version du produit: | Bloc de création Asset Manager 9.5 | 
| Versions du moteur d’exécution: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Specifies whether the action is enabled.
Implémentation
    public function get enabled():Boolean    public function set enabled(value:Boolean):void| enabledIcon | propriété | 
enabledIcon:String| Version du langage: | ActionScript 3.0 | 
| Version du produit: | Bloc de création Asset Manager 9.5 | 
| Versions du moteur d’exécution: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Specifies the URL of the action's icon.
Implémentation
    public function get enabledIcon():String    public function set enabledIcon(value:String):void| label | propriété | 
label:String| Version du langage: | ActionScript 3.0 | 
| Version du produit: | Bloc de création Asset Manager 9.5 | 
| Versions du moteur d’exécution: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Specifies the label for the action. Used if icons are not specified.
Implémentation
    public function get label():String    public function set label(value:String):void| name | propriété | 
name:String| Version du langage: | ActionScript 3.0 | 
| Version du produit: | Bloc de création Asset Manager 9.5 | 
| Versions du moteur d’exécution: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Specifies the name of the action.
Implémentation
    public function get name():String    public function set name(value:String):void| toolTip | propriété | 
toolTip:String| Version du langage: | ActionScript 3.0 | 
| Version du produit: | Bloc de création Asset Manager 9.5 | 
| Versions du moteur d’exécution: | AIR 1.0, Flash Player 9, Flash Player 10 | 
Specifies the tooltip for the action.
Implémentation
    public function get toolTip():String    public function set toolTip(value:String):void| addEventListener | () | méthode | 
 public function addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, weakRef:Boolean = false):voidRegisters an event listener object with an EventDispatcher object so that the listener receives notification of an event. You can register event listeners on all nodes in the display list for a specific type of event, phase, and priority.
After you successfully register an event listener, you cannot change its priority
	through additional calls to addEventListener(). To change a listener's priority, you
	must first call removeEventListener(). Then you can register the listener again with the new
	priority level.
After the listener is registered, subsequent calls to 
	addEventListener() with a different value for either type or useCapture result in the
	creation of a separate listener registration. For example, if you first register a
	listener with useCapture set to true, it listens only during the capture phase. If you
	call addEventListener() again using the same listener object, but with useCapture set to
	false, you have two separate listeners: one that listens during the capture phase, and
	another that listens during the target and bubbling phases.
You cannot register an event listener for only the target phase or the bubbling phase. Those phases are coupled during registration because bubbling applies only to the ancestors of the target node.
When you no longer need an event listener, remove it by calling EventDispatcher.removeEventListener(); otherwise, memory problems might result. Objects
	with registered event listeners are not automatically removed from memory because the
	garbage collector does not remove objects that still have references.
Copying an EventDispatcher instance does not copy the event listeners attached to it. (If your newly created node needs an event listener, you must attach the listener after creating the node.) However, if you move an EventDispatcher instance, the event listeners attached to it move along with it.
If the event listener is being registered on a node while an event is also being processed on this node, the event listener is not triggered during the current phase but may be triggered during a later phase in the event flow, such as the bubbling phase.
If an event listener is removed from a node while an event is being processed on the node, it is still triggered by the current actions. After it is removed, the event listener is never invoked again (unless it is registered again for future processing).
Paramètres
| type:String— The type of event. | |
| listener:Function— The listener function that processes the event. This function must accept an event object 
	as its only parameter and must return nothing, as this example shows:
 | |
| useCapture:Boolean(default =false)— Determines whether the listener works in the capture phase or the target 
	and bubbling phases. IfuseCaptureis set totrue, the  
	listener processes the event only during the capture phase and not in the target or 
	bubbling phase. IfuseCaptureisfalse, the listener processes the event only
	during the target or bubbling phase. To listen for the event in all three phases, calladdEventListener()twice, once withuseCaptureset totrue, 
	then again withuseCaptureset tofalse. | |
| priority:int(default =0)— The priority level of the event listener. Priorities are designated by a 32-bit integer. The higher the number, the higher the priority. All listeners with priority n are processed before listeners of priority n-1. If two or more listeners share the same priority, they are processed in the order in which they were added. The default priority is 0. | |
| weakRef:Boolean(default =false)— Determines whether the reference to the listener is strong or weak. A strong 
    reference (the default) prevents your listener from being garbage-collected. A weak 
    reference does not.Class-level member functions are not subject to garbage 
    collection, so you can set  | 
| dispatchEvent | () | méthode | 
 public function dispatchEvent(event:Event):Boolean
 
	Dispatches an event into the event flow. The event target is the
	EventDispatcher object upon which dispatchEvent() is called.
	
	
Paramètres
| event:Event— The event object dispatched into the event flow. | 
| Boolean— A value oftrueunlesspreventDefault()is called on the event, 
	in which case it returnsfalse. | 
| hasEventListener | () | méthode | 
 public function hasEventListener(type:String):Boolean
 
	Checks whether the EventDispatcher object has any listeners registered for a specific type 
	of event. This allows you to determine where an EventDispatcher object has altered handling of an event type in the event flow hierarchy. To determine whether 
	a specific event type will actually trigger an event listener, use IEventDispatcher.willTrigger().
	
The difference between hasEventListener() and willTrigger() is that hasEventListener() examines only the object to which it belongs, whereas willTrigger() examines the entire event flow for the event specified by the type parameter.
Paramètres
| type:String— The type of event. | 
| Boolean— A value oftrueif a listener of the specified type is registered;falseotherwise. | 
| removeEventListener | () | méthode | 
 public function removeEventListener(type:String, listener:Function, useCapture:Boolean = false):voidRemoves a listener from the EventDispatcher object. If there is no matching listener registered with the EventDispatcher object, a call to this method has no effect.
Paramètres
| type:String— The type of event. | |
| listener:Function— The listener object to remove. | |
| useCapture:Boolean(default =false)— Specifies whether the listener was registered for the capture phase or the target and bubbling phases. If the listener was registered for both the capture phase and the target and bubbling phases, two calls toremoveEventListener()are required to remove both: one call withuseCaptureset totrue, and another call withuseCaptureset tofalse. | 
| willTrigger | () | méthode | 
 public function willTrigger(type:String):Boolean
 
	Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. This method returns true if an event listener is triggered during any phase of the event flow when an event of the specified type is dispatched to this EventDispatcher object or any of its descendants.
	
The difference between hasEventListener() and willTrigger() is that hasEventListener() examines only the object to which it belongs, whereas willTrigger() examines the entire event flow for the event specified by the type parameter.
Paramètres
| type:String— The type of event. | 
| Boolean— A value oftrueif a listener of the specified type will be triggered;falseotherwise. | 
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