ActionScript® 3.0 Referenzhandbuch für die Adobe® Flash®-Plattform
Home  |  Liste der Pakete und Klassen ausblenden |  Pakete  |  Klassen  |  Neue Funktionen  |  Stichwortverzeichnis  |  Anhänge  |  Warum auf Englisch?
Filter: Daten werden vom Server abgerufen...
Daten werden vom Server abgerufen...
com.adobe.icc.editors.handlers 

FragmentLayoutHandler  - AS3 Asset Composer

Paketcom.adobe.icc.editors.handlers
Klassepublic class FragmentLayoutHandler
VererbungFragmentLayoutHandler Inheritance EventDispatcher Inheritance Object
Implementiert IAssetHandler

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

The Handler for the actions requested for asset of type FragmentLayout. Handlers are registered with the AssetHandlerRegistry and come into picture when an action is requested on assets that the handlers associate themselves with.



Öffentliche Eigenschaften
 EigenschaftDefiniert von
  assetActions : IList
The list of AssetAction objects maintained by this handler.
FragmentLayoutHandler
 Inheritedconstructor : Object
Ein Verweis auf das Klassenobjekt oder die Konstruktorfunktion für eine angegebene Objektinstanz.
Object
  currentAction : AssetAction
The action that the handler is currently executing.
FragmentLayoutHandler
  selectedAssets : Array
The array of fragmentLayout value objects currently selected by the user.
FragmentLayoutHandler
  workingAsset : FragmentLayoutModel
The FragmentLayout Domain Object that the handler is currently working with.
FragmentLayoutHandler
Öffentliche Methoden
 MethodeDefiniert von
  
Constructor.
FragmentLayoutHandler
 Inherited
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registriert ein Ereignis-Listener-Objekt bei einem EventDispatcher-Objekt, sodass der Listener über ein Ereignis benachrichtigt wird.
EventDispatcher
 Inherited
Sendet ein Ereignis in den Ereignisablauf.
EventDispatcher
  
Returns the asset type handled by this handler.
FragmentLayoutHandler
  
This method is invoked by the asset manager framework whenever user requests an action on an object of type fragmentLayout.
FragmentLayoutHandler
 Inherited
Überprüft, ob das EventDispatcher-Objekt Listener für einen bestimmten Ereignistyp registriert hat.
EventDispatcher
 Inherited
Gibt an, ob für ein Objekt eine bestimmte Eigenschaft definiert wurde.
Object
  
Called by the asset manager framework giving the handlers a chance to initialize themselves.
FragmentLayoutHandler
 Inherited
Gibt an, ob eine Instanz der Object-Klasse in der Prototypkette des Objekts vorhanden ist, das als Parameter angegeben wurde.
Object
 Inherited
Gibt an, ob die angegebene Eigenschaft vorhanden ist und durchlaufen werden kann.
Object
  
Called internally when this handler is handling an action of type Publish.
FragmentLayoutHandler
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Entfernt einen Listener aus dem EventDispatcher-Objekt.
EventDispatcher
 Inherited
Legt die Verfügbarkeit einer dynamischen Eigenschaft für Schleifenoperationen fest.
Object
 Inherited
Gibt die Stringdarstellung dieses Objekts zurück, formatiert entsprechend den Konventionen des Gebietsschemas.
Object
 Inherited
Gibt das angegebene Objekt als String zurück.
Object
 Inherited
Gibt den Grundwert des angegebenen Objekts zurück.
Object
 Inherited
Überprüft, ob bei diesem EventDispatcher-Objekt oder bei einem seiner Vorgänger ein Ereignis-Listener für einen bestimmten Ereignistyp registriert ist.
EventDispatcher
Geschützte Methoden
 MethodeDefiniert von
  
Called internally when this handler is handling an action of type Activate.
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type Copy.
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type Create.
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type Delete.
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type Edit.
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type ExportDependencies.
FragmentLayoutHandler
  
handles the default Action(AssetActionEvent.ACTIN_DEFAULT) such as Item double click on search results grid.
FragmentLayoutHandler
  
Redispatching the asset action event to show the import Asset Popup
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type RevertToLastPublish.
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type ExportPackage.
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type ImportPackage.
FragmentLayoutHandler
  
Called internally when this handler is handling action of type MarkForPublish This method modifies the state of asset to Ready to Publish .
FragmentLayoutHandler
  
Called internally when the user selects the button on the Revert To Last Publish Pop up .
FragmentLayoutHandler
  
Called internally when this handler is handling an action of type View.
FragmentLayoutHandler
Ereignisse
 Ereignis Übersicht Definiert von
 Inherited[broadcast event] Wird ausgelöst, wenn Flash Player oder eine AIR-Anwendung den Betriebssystemfokus erhält und aktiv wird.EventDispatcher
  Dispatched when an handling of an action is complete.FragmentLayoutHandler
  assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets.FragmentLayoutHandler
 Inherited[broadcast event] Wird ausgelöst, wenn Flash Player- oder die AIR-Anwendung den Fokus verliert und inaktiv wird.EventDispatcher
  Dispatched when an action handled by this handler requires an editor window to be launched.FragmentLayoutHandler
Öffentliche Konstanten
 KonstanteDefiniert von
  ACTION_ACTIVATE : String = "Activate"
[statisch] Constant for the name of the action related to activation of an asset.
FragmentLayoutHandler
  ACTION_COPY : String = "Copy"
[statisch] Constant for the name of the action related to copying of an asset.
FragmentLayoutHandler
  ACTION_CREATE : String = "Create"
[statisch] Constant for the name of the action related to creation of an asset.
FragmentLayoutHandler
  ACTION_DEFAULT_VERSION_SPECIFIC : String = "defaultActionVersionSpecific"
[statisch] Constant for the name of the action related to getting version history of an asset(dispatched by LCC).
FragmentLayoutHandler
  ACTION_DELETE : String = "Delete"
[statisch] Constant for the name of the action related to deletion of an asset.
FragmentLayoutHandler
  ACTION_DEPENDENCY_BROWSER_REPORT : String = "actionDependencyBrowserReport"
[statisch] Constant for the name of the action related to downloading dependency browser report.
FragmentLayoutHandler
  ACTION_EDIT : String = "Edit"
[statisch] Constant for the name of the action related to editing of an asset.
FragmentLayoutHandler
  ACTION_EXPORTDEPENDENCY : String = "ExportDependencies"
[statisch] Constant for the name of the action related to exporting dependencies of an asset.
FragmentLayoutHandler
  ACTION_EXPORTPACKAGE : String = "ExportPackage"
[statisch] Constant for the name of the action related to exporting dependencies of an asset.
FragmentLayoutHandler
  ACTION_IMPORTPACKAGE : String = "ImportPackage"
[statisch] Constant for the name of the action related to importing dependencies of an asset.
FragmentLayoutHandler
  ACTION_MARKFORPUBLISH : String = "MarkForPublish"
[statisch] Constant for the name of the action related to markforpublish of an asset.
FragmentLayoutHandler
  ACTION_PUBLISH : String = "Publish"
[statisch] Constant for the name of the action related to publishing of an asset.
FragmentLayoutHandler
  ACTION_PUBLISH_BROWSER_PUBLISH : String = "actionPublishBrowserPublish"
[statisch] Constant for the name of the action related to publishing of an asset
FragmentLayoutHandler
  ACTION_PUBLISH_BROWSER_REPORT : String = "actionPublishBrowserReport"
[statisch] Constant for the name of the action related to publishing report of an asset
FragmentLayoutHandler
  ACTION_REVERTTOLASTPUBLISH : String = "RevertToLastPublish"
[statisch] Constant for the name of the action related to revert to last publish of an asset.
FragmentLayoutHandler
  ACTION_VERSIONHISTORY : String = "VersionHistory"
[statisch] Constant for the name of the action related to getting version history of an asset.
FragmentLayoutHandler
  ACTION_VIEW : String = "View"
[statisch] Constant for the name of the action related to viewing of an asset.
FragmentLayoutHandler
  ACTION_VIEW_DEPENDENCY : String = "ViewDependency"
[statisch] Constant for the name of the action related to view dependencies of an asset.
FragmentLayoutHandler
  ASSET_TYPE : String = "FragmentLayout"
[statisch] Constant for the Asset Type handled by this handler.
FragmentLayoutHandler
Eigenschaftendetails

assetActions

Eigenschaft
assetActions:IList

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

The list of AssetAction objects maintained by this handler. This list is used by the asset manager framework to determine which action to enable. The asset manager framework looks for the value of the enabled flag in the AssetAction object to determine the same and handler updates the flags everytime the list of selected assets changes.

Diese Eigenschaft kann als Quelle für die Datenbindung verwendet werden. Beim Ändern dieser Eigenschaft wird das propertyChange -Ereignis ausgelöst.



Implementierung
    public function get assetActions():IList
    public function set assetActions(value:IList):void

currentAction

Eigenschaft 
currentAction:AssetAction

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

The action that the handler is currently executing. This is useful in cases when the editor needs to know the action that the working asset is being acted upon. For instance, the editor might need to disable some of the fields if it is a view action.

Diese Eigenschaft kann als Quelle für die Datenbindung verwendet werden. Beim Ändern dieser Eigenschaft wird das propertyChange -Ereignis ausgelöst.



Implementierung
    public function get currentAction():AssetAction
    public function set currentAction(value:AssetAction):void

selectedAssets

Eigenschaft 
selectedAssets:Array

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

The array of fragmentLayout value objects currently selected by the user. This is set by the asset manager framework everytime a user selects or deselects an item of type fragmentLayout.

Diese Eigenschaft kann als Quelle für die Datenbindung verwendet werden. Beim Ändern dieser Eigenschaft wird das propertyChange -Ereignis ausgelöst.



Implementierung
    public function get selectedAssets():Array
    public function set selectedAssets(value:Array):void

workingAsset

Eigenschaft 
workingAsset:FragmentLayoutModel

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

The FragmentLayout Domain Object that the handler is currently working with. The handler creates this domain object from the shallow value object that it receives from the asset manager framework. The working asset is used by the asset editor to display the asset to the user in a desired presentation format.

Diese Eigenschaft kann als Quelle für die Datenbindung verwendet werden. Beim Ändern dieser Eigenschaft wird das propertyChange -Ereignis ausgelöst.



Implementierung
    public function get workingAsset():FragmentLayoutModel
    public function set workingAsset(value:FragmentLayoutModel):void
Konstruktordetails

FragmentLayoutHandler

()Konstruktor
public function FragmentLayoutHandler()

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10.0
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constructor.

Methodendetails

activateFragmentLayouts

()Methode
protected function activateFragmentLayouts():void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Activate. The default implementation iteratively activates all the selected fragmentLayout value objects. Activation does not require creation of a domain object. Hence, the activate action has no impact on the value of working asset. Moreover, the launchEditor event is never dispatched while handling the activate action.

copyFragmentLayout

()Methode 
protected function copyFragmentLayout():void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Copy. The default implementation creates a new fragmentLayout domain object from the selected fragmentLayout value object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the "copy" behavior of this handler. For instance, if viewing action requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.

createFragmentLayout

()Methode 
protected function createFragmentLayout():void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Create. The default implementation creates a new fragmentLayout domain object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the creation behavior of this handler. For instance, if creation requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.

deleteFragmentLayouts

()Methode 
protected function deleteFragmentLayouts(showWaring:Boolean = true):void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Delete. The default implementation iteratively deletes all the selected fragmentLayout value objects. A confirmation Alert dialog is shown to the user but can be curbed by setting the showWarning flag value to false. Deletion does not require creation of a domain object. Hence, the delete action has no impact on the value of working asset. Moreover, the launchEditor event is never dispatched while handling the delete action.

Parameter

showWaring:Boolean (default = true) — Should the warning be shown before deletion

editFragmentLayout

()Methode 
protected function editFragmentLayout():void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Edit. The default implementation creates a new fragmentLayout domain object from the selected fragmentLayout value object.

exportFragmentLayoutDependencies

()Methode 
protected function exportFragmentLayoutDependencies(fragment:FragmentLayout = null):void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type ExportDependencies. The default implementation invokes a servlet that fetches the dependencies and exports an XML output. This method can be extended to override the "ExportDependencies" behavior of this handler. For instance, showing a grid that lists the dependent assets.

Parameter

fragment:FragmentLayout (default = null)FragmentLayout for which dependencies should be exported. if null, dependencies of the selected fragment is exported.

getAssetType

()Methode 
public function getAssetType():String

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Returns the asset type handled by this handler. This is used by the asset manager framework to route actions to appropriate handlers.

Rückgabewerte
String — the asset type handled by this handler

handleAction

()Methode 
public function handleAction(event:AssetActionEvent):void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

This method is invoked by the asset manager framework whenever user requests an action on an object of type fragmentLayout. This method is called for all the actions requested by the user. The action handling is internally routed to the correcting templatized methods like createFragmentLayout(), editFragmentLayout() etc.

Parameter

event:AssetActionEvent — The event object of type AssetActionEvent that is raised by the asset manager framework

handleDefaultAction

()Methode 
protected function handleDefaultAction(event:AssetActionEvent):void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

handles the default Action(AssetActionEvent.ACTIN_DEFAULT) such as Item double click on search results grid. If user has edit permission, then asset is opened in edit mode. otherwise if user has view peermission then asset is opened in view mode.

Parameter

event:AssetActionEventAssetActionEvent containing information about the action

handleImportManagerPopUp

()Methode 
protected function handleImportManagerPopUp(event:AssetActionEvent):void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Redispatching the asset action event to show the import Asset Popup

Parameter

event:AssetActionEventAssetActionEvent containing Import action information

handleRevertToLastPublish

()Methode 
protected function handleRevertToLastPublish():void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type RevertToLastPublish. This method all the revert to last publish functionality and shows either alert or pop up of all the dependent assets.

initialize

()Methode 
public function initialize():void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Called by the asset manager framework giving the handlers a chance to initialize themselves.

launchExportPopUp

()Methode 
protected function launchExportPopUp():void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type ExportPackage. This method launches the export Pop up to display all the assets to be exported .

launchImportPopUp

()Methode 
protected function launchImportPopUp():void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type ImportPackage. This method launches the import Pop up to display all the assets to be imported .

markForPublishFragment

()Methode 
protected function markForPublishFragment():void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling action of type MarkForPublish This method modifies the state of asset to Ready to Publish .

publishFragment

()Methode 
public function publishFragment(fragment:FragmentLayout):void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type Publish. This method publishes the asset using id of that asset.

Parameter

fragment:FragmentLayoutFragmentLayout to be published

revertToLastPublish

()Methode 
protected function revertToLastPublish(event:CloseEvent):void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Called internally when the user selects the button on the Revert To Last Publish Pop up .

Parameter

event:CloseEventCloseEvent

viewFragmentLayout

()Methode 
protected function viewFragmentLayout():void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Called internally when this handler is handling an action of type View. The default implementation creates a new fragmentLayout domain object from the selected fragmentLayout value object, assigns it as the working asset and dispatches the launchEditor event so that the framework can display the editor window to the user. This method can be extended to override the "view" behavior of this handler. For instance, if viewing action requires some preprocessing or some checks that need to be made, the same can be done by overriding this method.

Ereignisdetails

assetActionComplete

Ereignis
Ereignisobjekttyp: com.adobe.livecycle.assetmanager.client.event.AssetActionCompleteEvent
Eigenschaft AssetActionCompleteEvent.type = com.adobe.livecycle.assetmanager.client.event.AssetActionCompleteEvent

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Dispatched when an handling of an action is complete. This can be used by the framework or the application to perform any additional activities e.g. display of a toast, alert box etc.

assetActionsChanged

Ereignis  
Ereignisobjekttyp: com.adobe.livecycle.assetmanager.client.event.AssetActionsChangeEvent
Eigenschaft AssetActionsChangeEvent.type = com.adobe.livecycle.assetmanager.client.event.AssetActionsChangeEvent

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

assetActionsChanged event is thrown by the Handler when the selected item in results viewer change and it updates the correct handler selected assets. It is redispatched by the AssetHandlerRegistry and finally handled by AssetManagerView

launchEditor

Ereignis  
Ereignisobjekttyp: com.adobe.livecycle.assetmanager.client.event.AssetActionEvent
Eigenschaft AssetActionEvent.type = com.adobe.livecycle.assetmanager.client.event.AssetActionEvent

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Dispatched when an action handled by this handler requires an editor window to be launched. Create/View/Edit/Copy are the actions that require displaying the editor window to the user.

Konstantendetails

ACTION_ACTIVATE

Konstante
public static const ACTION_ACTIVATE:String = "Activate"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to activation of an asset.

ACTION_COPY

Konstante 
public static const ACTION_COPY:String = "Copy"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to copying of an asset.

ACTION_CREATE

Konstante 
public static const ACTION_CREATE:String = "Create"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to creation of an asset.

ACTION_DEFAULT_VERSION_SPECIFIC

Konstante 
public static const ACTION_DEFAULT_VERSION_SPECIFIC:String = "defaultActionVersionSpecific"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to getting version history of an asset(dispatched by LCC).

ACTION_DELETE

Konstante 
public static const ACTION_DELETE:String = "Delete"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to deletion of an asset.

ACTION_DEPENDENCY_BROWSER_REPORT

Konstante 
public static const ACTION_DEPENDENCY_BROWSER_REPORT:String = "actionDependencyBrowserReport"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to downloading dependency browser report.

ACTION_EDIT

Konstante 
public static const ACTION_EDIT:String = "Edit"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to editing of an asset.

ACTION_EXPORTDEPENDENCY

Konstante 
public static const ACTION_EXPORTDEPENDENCY:String = "ExportDependencies"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to exporting dependencies of an asset.

ACTION_EXPORTPACKAGE

Konstante 
public static const ACTION_EXPORTPACKAGE:String = "ExportPackage"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to exporting dependencies of an asset.

ACTION_IMPORTPACKAGE

Konstante 
public static const ACTION_IMPORTPACKAGE:String = "ImportPackage"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to importing dependencies of an asset.

ACTION_MARKFORPUBLISH

Konstante 
public static const ACTION_MARKFORPUBLISH:String = "MarkForPublish"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to markforpublish of an asset.

ACTION_PUBLISH

Konstante 
public static const ACTION_PUBLISH:String = "Publish"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to publishing of an asset.

ACTION_PUBLISH_BROWSER_PUBLISH

Konstante 
public static const ACTION_PUBLISH_BROWSER_PUBLISH:String = "actionPublishBrowserPublish"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to publishing of an asset

ACTION_PUBLISH_BROWSER_REPORT

Konstante 
public static const ACTION_PUBLISH_BROWSER_REPORT:String = "actionPublishBrowserReport"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to publishing report of an asset

ACTION_REVERTTOLASTPUBLISH

Konstante 
public static const ACTION_REVERTTOLASTPUBLISH:String = "RevertToLastPublish"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to revert to last publish of an asset.

ACTION_VERSIONHISTORY

Konstante 
public static const ACTION_VERSIONHISTORY:String = "VersionHistory"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to getting version history of an asset.

ACTION_VIEW

Konstante 
public static const ACTION_VIEW:String = "View"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to viewing of an asset.

ACTION_VIEW_DEPENDENCY

Konstante 
public static const ACTION_VIEW_DEPENDENCY:String = "ViewDependency"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the name of the action related to view dependencies of an asset.

ASSET_TYPE

Konstante 
public static const ASSET_TYPE:String = "FragmentLayout"

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Constant for the Asset Type handled by this handler.





[ X ]Warum auf Englisch?
Inhalt des ActionScript 3.0-Referenzhandbuchs wird in englischer Sprache angezeigt

Nicht alle Teile des ActionScript 3.0-Referenzhandbuchs wurden in alle Sprachen übersetzt. Wenn der Text zu einem Sprachelement nicht übersetzt wurde, wird er auf Englisch angezeigt. Zum Beispiel wurden die Informationen zur ga.controls.HelpBox-Klasse nicht in andere Sprachen übersetzt. In der deutschen Version des Referenzhandbuchs erscheint der Abschnitt zur ga.controls.HelpBox-Klasse deshalb auf Englisch.