ActionScript® 3.0 Referenzhandbuch für die Adobe® Flash®-Plattform
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com.adobe.icc.editors.model 

LetterModel  - AS3 Asset Composer

Paketcom.adobe.icc.editors.model
Klassepublic class LetterModel
VererbungLetterModel Inheritance AssetModel Inheritance EventDispatcher Inheritance Object

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

The LetterModel class represents the domain object for the assets of type Letter. Domain objects can be leveraged to build presentation on top of them. They ease the process of coding views by abstracting all the service calls and maintaining meaningful states.



Öffentliche Eigenschaften
 EigenschaftDefiniert von
 InheritedactiveEndDate : Date
The activeEndDate of the underlying value object.
AssetModel
 InheritedactiveStartDate : Date
The activeStartDate date of the underlying value object.
AssetModel
  assignments : IList
The consolidated list of variable and field assignments of this letter.
LetterModel
 Inheritedcategory : Category
The Category of the underlying value object.
AssetModel
 Inheritedcomment : String
The comment of the underlying value object.
AssetModel
 Inheritedconstructor : Object
Ein Verweis auf das Klassenobjekt oder die Konstruktorfunktion für eine angegebene Objektinstanz.
Object
 InheritedcrxVersion : String
The crx version of the underlying value object.
AssetModel
  dataDictionary : DataDictionary
The typed DataDictionary object being used by this module.
LetterModel
  dataDictionaryName : String
The name of the data dictionary being used by this module.
LetterModel
  dataDictRegistryService : DataDictionaryRegistryService
[statisch] The infrastructure service for data dictionary mainly used internally for fetching data dictionary objects.
LetterModel
 Inheriteddescription : String
The description of the underlying value object.
AssetModel
 InheritedextendedProperties : Object
The extended properties of the underlying value object.
AssetModel
  fields : IList
[schreibgeschützt] Returns the list of fields in the base layout and all the container layouts.
LetterModel
 Inheritedid : String
The GUID of the underlying value object.
AssetModel
 InheritedisNew : Boolean
Indicates if this Asset is new.
AssetModel
 InheritedlastChangeBy : String
The lastChangeBy property of the underlying value object.
AssetModel
  layout : LayoutModel
The domain object of the layout associated with this letter.
LetterModel
  modules : IList
[schreibgeschützt] The list of data modules being referred in this letter.
LetterModel
 Inheritedname : String
The name of the underlying value object.
AssetModel
  postProcess : String
The postprocess to be executed.
LetterModel
  service : ILetterService
[statisch] The letter service instance that is used for saving/retrieving the letter on the server.
LetterModel
 Inheritedstate : int
The state of the underlying value object.
AssetModel
  staticEventDispatcher : IEventDispatcher
[statisch] [schreibgeschützt]
LetterModel
 InheritedsubCategory : Category
The Sub-Category of the underlying value object.
AssetModel
  targetAreaAssignments : IList
The list of target area assignments in this Letter.
LetterModel
  testDataFile : FileModel
The test data file that supplies the preview data.
LetterModel
 Inheritedversion : int
The version of the underlying value object.
AssetModel
 Inheritedvo : *
The value object which this asset domain object is built atop.
AssetModel
Geschützte Eigenschaften
 EigenschaftDefiniert von
 InheritedisCopy : Boolean
Indicates that the object is a copy of an existing Asset.
AssetModel
 InheritedoldId : String
Id of the Asset which was cloned to create this copy.
AssetModel
 InheritedpreferencesManager : PreferencesManager
To manage user preferences for category, subcategory and data dictionary.
AssetModel
Öffentliche Methoden
 MethodeDefiniert von
 Inherited
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registriert ein Ereignis-Listener-Objekt bei einem EventDispatcher-Objekt, sodass der Listener über ein Ereignis benachrichtigt wird.
EventDispatcher
  
Creates a copy of the domain object.
LetterModel
  
createFromVO(letterVO:Letter, fetchFromServer:Boolean = true):LetterModel
[statisch] Creates the domain object from the corresponding value object.
LetterModel
 Inherited
Sendet ein Ereignis in den Ereignisablauf.
EventDispatcher
  
Returns the target area assignment domain object for the passed target area.
LetterModel
  
Returns the list of variables being referred in this letter.
LetterModel
 Inherited
Überprüft, ob das EventDispatcher-Objekt Listener für einen bestimmten Ereignistyp registriert hat.
EventDispatcher
 Inherited
Gibt an, ob für ein Objekt eine bestimmte Eigenschaft definiert wurde.
Object
  
Indicates whether the data dictionary defined for this letter has been referred in any of the assignments.
LetterModel
  
The function indicates whether data dictionary is referenced in the nested layout.
LetterModel
 Inherited
Gibt an, ob eine Instanz der Object-Klasse in der Prototypkette des Objekts vorhanden ist, das als Parameter angegeben wurde.
Object
 Inherited
Gibt an, ob die angegebene Eigenschaft vorhanden ist und durchlaufen werden kann.
Object
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Entfernt einen Listener aus dem EventDispatcher-Objekt.
EventDispatcher
  
Resets all the assignment lists in this Letter.
LetterModel
  
[override] Saves the underlying value object on the server.
LetterModel
  
setDataDictionaryName(ddName:String, fetchDataDictionary:Boolean = true):void
Sets the data dictionary name to the one specified and also fetches the corresponding DataDictionary object from the server.
LetterModel
  
[statisch] This method lets you inject a custom implementation of the infrastructure data dictionary service.
LetterModel
  
setLayout(layout:LayoutModel, resetAssignments:Boolean = true):void
Sets the layout for this letter.
LetterModel
  
[statisch] This method lets you inject a custom implementation of the infrastructure letter service.
LetterModel
 Inherited
Legt die Verfügbarkeit einer dynamischen Eigenschaft für Schleifenoperationen fest.
Object
 Inherited
Gibt die Stringdarstellung dieses Objekts zurück, formatiert entsprechend den Konventionen des Gebietsschemas.
Object
 Inherited
Gibt das angegebene Objekt als String zurück.
Object
 Inherited
Gibt den Grundwert des angegebenen Objekts zurück.
Object
 Inherited
Überprüft, ob bei diesem EventDispatcher-Objekt oder bei einem seiner Vorgänger ein Ereignis-Listener für einen bestimmten Ereignistyp registriert ist.
EventDispatcher
Geschützte Methoden
 MethodeDefiniert von
  
Fetches the data dictionary corresponding to the name specified.
LetterModel
Ereignisse
 Ereignis Übersicht Definiert von
 Inherited[broadcast event] Wird ausgelöst, wenn Flash Player oder eine AIR-Anwendung den Betriebssystemfokus erhält und aktiv wird.EventDispatcher
 Inherited[broadcast event] Wird ausgelöst, wenn Flash Player- oder die AIR-Anwendung den Fokus verliert und inaktiv wird.EventDispatcher
  Dispatched when the letter has been completely fetched from the server.LetterModel
  Dispatched when a module assignment is added to any of the target area assignments.LetterModel
  Dispatched when a module assignment is removed from any of the target area assignments.LetterModel
  Dispatched when the letter is successfully saved.LetterModel
  Dispatched when a fault occurs while saving the letter.LetterModel
  Dispatched when the current letter is requested for save.LetterModel
Eigenschaftendetails

assignments

Eigenschaft
assignments:IList

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

The consolidated list of variable and field assignments of this letter.

Diese Eigenschaft kann als Quelle für die Datenbindung verwendet werden. Beim Ändern dieser Eigenschaft wird das assignmentsChange -Ereignis ausgelöst.



Implementierung
    public function get assignments():IList
    public function set assignments(value:IList):void

dataDictionary

Eigenschaft 
dataDictionary:DataDictionary

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

The typed DataDictionary object being used by this module. Assigning a value to this property updated the dataDictionaryName as well but not the other way round.

Diese Eigenschaft kann als Quelle für die Datenbindung verwendet werden. Beim Ändern dieser Eigenschaft wird das ddChange -Ereignis ausgelöst.



Implementierung
    public function get dataDictionary():DataDictionary
    public function set dataDictionary(value:DataDictionary):void

dataDictionaryName

Eigenschaft 
dataDictionaryName:String

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

The name of the data dictionary being used by this module. Merely setting this property wouldn't cause the dataDictionary to be retrieved. If the dataDictionary needs to be updated, setDataDictionaryName() method must be used instead.

Diese Eigenschaft kann als Quelle für die Datenbindung verwendet werden. Beim Ändern dieser Eigenschaft wird das ddNameChange -Ereignis ausgelöst.



Implementierung
    public function get dataDictionaryName():String
    public function set dataDictionaryName(value:String):void

Verwandte API-Elemente

setDataDictionaryName()

dataDictRegistryService

Eigenschaft 
dataDictRegistryService:DataDictionaryRegistryService

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

The infrastructure service for data dictionary mainly used internally for fetching data dictionary objects.

Diese Eigenschaft kann als Quelle für die Datenbindung verwendet werden. Beim Ändern dieser Eigenschaft wird das propertyChange -Ereignis ausgelöst.



Implementierung
    public static function get dataDictRegistryService():DataDictionaryRegistryService
    public static function set dataDictRegistryService(value:DataDictionaryRegistryService):void

fields

Eigenschaft 
fields:IList  [schreibgeschützt]

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

Returns the list of fields in the base layout and all the container layouts.

Diese Eigenschaft kann als Quelle für die Datenbindung verwendet werden. Beim Ändern dieser Eigenschaft wird das fieldAssignmentsChange -Ereignis ausgelöst.



Implementierung
    public function get fields():IList

layout

Eigenschaft 
layout:LayoutModel

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

The domain object of the layout associated with this letter.

Diese Eigenschaft kann als Quelle für die Datenbindung verwendet werden. Beim Ändern dieser Eigenschaft wird das propertyChange -Ereignis ausgelöst.



Implementierung
    public function get layout():LayoutModel
    public function set layout(value:LayoutModel):void

modules

Eigenschaft 
modules:IList  [schreibgeschützt]

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

The list of data modules being referred in this letter.



Implementierung
    public function get modules():IList

postProcess

Eigenschaft 
postProcess:String

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

The postprocess to be executed.



Implementierung
    public function get postProcess():String
    public function set postProcess(value:String):void

service

Eigenschaft 
service:ILetterService

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

The letter service instance that is used for saving/retrieving the letter on the server. This service is internally invoked by the LetterModel class for performing CRUD operations.

Diese Eigenschaft kann als Quelle für die Datenbindung verwendet werden. Beim Ändern dieser Eigenschaft wird das propertyChange -Ereignis ausgelöst.



Implementierung
    public static function get service():ILetterService
    public static function set service(value:ILetterService):void

staticEventDispatcher

Eigenschaft 
staticEventDispatcher:IEventDispatcher  [schreibgeschützt]



Implementierung
    public static function get staticEventDispatcher():IEventDispatcher

targetAreaAssignments

Eigenschaft 
targetAreaAssignments:IList

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

The list of target area assignments in this Letter.

Diese Eigenschaft kann als Quelle für die Datenbindung verwendet werden. Beim Ändern dieser Eigenschaft wird das targetAreaAssignmentsChange -Ereignis ausgelöst.



Implementierung
    public function get targetAreaAssignments():IList
    public function set targetAreaAssignments(value:IList):void

testDataFile

Eigenschaft 
testDataFile:FileModel

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

The test data file that supplies the preview data.



Implementierung
    public function get testDataFile():FileModel
    public function set testDataFile(value:FileModel):void
Methodendetails

copy

()Methode
public function copy():LetterModel

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

Creates a copy of the domain object.

Note that this is different than cloning via ObjectUtil.copy() since a "copied" object needs to be saved via a specific server api.

Rückgabewerte
LetterModel — A copy of current domain object.

createFromVO

()Methode 
public static function createFromVO(letterVO:Letter, fetchFromServer:Boolean = true):LetterModel

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

Creates the domain object from the corresponding value object.

Value Objects are pure data entities mostly acting as parameters to the server apis. Domain objects are build atop to provide more meaningful business data and behavior thereby enabling faster and convenient UI view development. In some cases, the value objects could be shallow; for instance when obtained via Data Services. The complete value object could be requested by passing the fetchFromServer flag as true. In that case, the value object is obtained from the server via remoting call and the domain object shapes accordingly as the server response arrives.

Parameter

letterVO:Letter — The value object of the type Letter
 
fetchFromServer:Boolean (default = true) — Flag to indicate if the complete value object should be obtained from the server

Rückgabewerte
LetterModel — The Letter domain object corresponding the passed letter value object.

fetchDataDictionary

()Methode 
protected function fetchDataDictionary():void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

Fetches the data dictionary corresponding to the name specified.

getTargetAreaAssignment

()Methode 
public function getTargetAreaAssignment(area:*):com.adobe.icc.editors.model:TargetAreaAssignmentModel

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

Returns the target area assignment domain object for the passed target area.

Parameter

area:* — The target area

Rückgabewerte
com.adobe.icc.editors.model:TargetAreaAssignmentModel — The target area assignment domain object

getVariables

()Methode 
public function getVariables():IList

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

Returns the list of variables being referred in this letter. This is a consolidated list of all the variables from all the referred modules.

Rückgabewerte
IList — The list of variables being referred in this letter

isDDReferenced

()Methode 
public function isDDReferenced():Boolean

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

Indicates whether the data dictionary defined for this letter has been referred in any of the assignments.

Rückgabewerte
Boolean — true, if the data dictionary is referred. false, otherwise.

isDDReferencedInNestedLayouts

()Methode 
public function isDDReferencedInNestedLayouts(targetAreaAssignments:IList):Boolean

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 10.0
Laufzeitversionen: AIR (unsupported), Flash Player 10.2

The function indicates whether data dictionary is referenced in the nested layout.

Parameter

targetAreaAssignments:IList — list of target area assignments

Rückgabewerte
Boolean — flag indicating whether data dictionary is referenced in the nested layout.

resetAssignmentLists

()Methode 
public function resetAssignmentLists(layout:LayoutModel):void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

Resets all the assignment lists in this Letter.

Parameter

layout:LayoutModel — Layout Model

save

()Methode 
override public function save():void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

Saves the underlying value object on the server.

Under the hood, separate calls are required for creating a new asset and copying or copying an existing one.

The save() method internally invokes the relevant server calls on the basis of its current state. The domain object constructed from the createFromVO() method would invoke the "update" api, the domain object starightaway instantiated on the client would inoke the "create" module api and the domain object obtained by the copy() method would internally call "copy api".

Invoking the save() implicitly invokes the validate() method to perform the necessary client side validations. Only when the client side validations are successful, is the actual save() call made. A save() method wouldn't proceed past the validation stage unless the object's state is made valid via user input or otherwise.

setDataDictionaryName

()Methode 
public function setDataDictionaryName(ddName:String, fetchDataDictionary:Boolean = true):void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

Sets the data dictionary name to the one specified and also fetches the corresponding DataDictionary object from the server.

Parameter

ddName:String — Name of the data dictionary
 
fetchDataDictionary:Boolean (default = true) — flag to indicate if the corresponding data dictionary object needs to be fetched from the server.

setDataDictRegistryService

()Methode 
public static function setDataDictRegistryService(value:DataDictionaryRegistryService):void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

This method lets you inject a custom implementation of the infrastructure data dictionary service. By default, the class DataDictionaryRegistryServiceImpl is used as the infrastructure service.

Parameter

value:DataDictionaryRegistryService — An implementation for DataDictionaryRegistryService.

setLayout

()Methode 
public function setLayout(layout:LayoutModel, resetAssignments:Boolean = true):void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

Sets the layout for this letter.

Parameter

layout:LayoutModel — The domain object of the layout that needs to be associated with this Letter
 
resetAssignments:Boolean (default = true) — Whether the various assignment lists should be reset or not.

setLetterService

()Methode 
public static function setLetterService(value:ILetterService):void

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

This method lets you inject a custom implementation of the infrastructure letter service. By default, the class LetterServiceDelegate is used as the infrastructure service.

Parameter

value:ILetterService — An implementation for ILetterService.

Ereignisdetails

fetchComplete

Ereignis
Ereignisobjekttyp: flash.events.Event
Eigenschaft Event.type = flash.events.Event

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

Dispatched when the letter has been completely fetched from the server.

moduleAssignmentAdd

Ereignis  
Ereignisobjekttyp: flash.events.Event
Eigenschaft Event.type = flash.events.Event

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

Dispatched when a module assignment is added to any of the target area assignments.

moduleAssignmentRemove

Ereignis  
Ereignisobjekttyp: flash.events.Event
Eigenschaft Event.type = flash.events.Event

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

Dispatched when a module assignment is removed from any of the target area assignments.

saveComplete

Ereignis  
Ereignisobjekttyp: com.adobe.icc.editors.events.AssetEvent
Eigenschaft AssetEvent.type = com.adobe.icc.editors.events.AssetEvent.SAVE_COMPLETE

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

Dispatched when the letter is successfully saved.

The AssetEvent.SAVE_COMPLETE constant defines the value of the type property of the event object for a saveComplete event.

The saveComplete event is dispatched when the domain object has been successfully saved on the server. Unlike the saving event, this is dispatched in an aysnchronous manner only after the server has responded with a result for the save api call.

This event can be used to stop UI animations indicating "save in progress" or to popup an info box indicating save success.

saveFault

Ereignis  
Ereignisobjekttyp: com.adobe.icc.editors.events.AssetEvent
Eigenschaft AssetEvent.type = com.adobe.icc.editors.events.AssetEvent.SAVE_FAULT

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

Dispatched when a fault occurs while saving the letter.

The AssetEvent.SAVE_FAULT constant defines the value of the type property of the event object for a saveFault event.

The saveFault event is dispatched when the server reports an error while saving the asset on the server. Unlike the saving event, this is dispatched in an aysnchronous manner only after the server has responded with a result for the save api call.

When this event is dispatched, the fault property contains the fault object encapsulating the error sent by the server. The fault property can be used to determine the faultCode and show an error message accordingly.

This event can be used to stop UI animations indicating "save in progress" or to popup an info box indicating save success.

saving

Ereignis  
Ereignisobjekttyp: com.adobe.icc.editors.events.AssetEvent
Eigenschaft AssetEvent.type = com.adobe.icc.editors.events.AssetEvent.SAVING

Sprachversion: ActionScript 3.0
Produktversion: Baustein „Asset Composer“ 9.5
Laufzeitversionen: AIR (unsupported), Flash Player 9, Flash Player 10

Dispatched when the current letter is requested for save. This event, being bubbling in nature, can be leveraged by the UI to display a progress bar or animation to indicate the save progress.

The AssetEvent.SAVING constant defines the value of the type property of the event object for a saving event.

The saving event is dispatched when the save() method has been called on the domain object. This event is dispatched before any server api is invoked but after the domain client validations are complete. This is because the actual save starts once the client validations are complete.

This event can be used to start a UI animation indicating "save in progress".





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